Nie jesteś zalogowany.
Jeśli nie posiadasz konta, zarejestruj je już teraz! Pozwoli Ci ono w pełni korzystać z naszego serwisu. Spamerom dziękujemy!

Ogłoszenie

Prosimy o pomoc dla małej Julki — przekaż 1% podatku na Fundacji Dzieciom zdazyć z Pomocą.
Więcej informacji na dug.net.pl/pomagamy/.

#1  2007-02-24 22:26:28

  Matthew - Użytkownik

Matthew
Użytkownik
Skąd: Lipka/Gdańsk (PG)
Zarejestrowany: 2006-06-09
Serwis

nexuiz

Kod:

matthew@pingwinek:~$ nexuiz
Console initialized.
Nexuiz Linux 23:39:40 Dec 14 2006
Trying to load library... "libz.so.1" - loaded.
Compressed files support enabled
Added packfile /usr/share/games/nexuiz/data/data20061212.pk3 (2875 files)
Added packfile /usr/share/games/nexuiz/data/music20061212.pk3 (9 files)
Trying to load library... "libcurl.so.3" - loaded.
cURL support enabled
Initializing client
Failed to init SDL joystick subsystem: 
Trying to load library... "libvorbis.so.0" - loaded.
Trying to load library... "libvorbisfile.so.3" - loaded.
Ogg Vorbis support enabled
couldn't exec config.cfg
couldn't exec data/campaign.cfg
couldn't exec autoexec.cfg
Starting video system
Video: fullscreen 800x600x32x60hz
Linked against SDL version 1.2.11
Using SDL library version 1.2.11
checking for OpenGL 1.1.0...  enabled
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: Radeon X1300 Series Generic
GL_VERSION: 2.0.6011 (8.28.8)
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_shader_texture_lod GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays 
SDL_EXTENSIONS: 
Checking OpenGL extensions...
checking for glDrawRangeElements...  enabled
checking for GL_ARB_multitexture...  enabled
checking for GL_ARB_texture_env_combine...  enabled
checking for GL_ARB_texture_env_dot3...  enabled
checking for GL_EXT_texture3D...  enabled
checking for GL_ARB_texture_cube_map...  enabled
checking for GL_EXT_compiled_vertex_array...  enabled
checking for GL_EXT_texture_edge_clamp...  enabled
checking for GL_EXT_texture_filter_anisotropic...  enabled
checking for GL_EXT_stencil_two_side...  not detected
checking for GL_ARB_shader_objects...  enabled
checking for GL_ARB_shading_language_100...  enabled
checking for GL_ARB_vertex_shader...  enabled
checking for GL_ARB_fragment_shader...  enabled
0 SDL joystick(s) found:
OpenGL Backend starting...
glDrawRangeElements detected (max vertices 2147483647, max indices 65535)
GLSL shader support detected: texture units = 8 texenv, 16 image, 8 array
OpenGL backend started.
Trying to load library... "libjpeg.so.62" - loaded.
JPEG support enabled
Trying to load library... "libpng12.so.0" - loaded.
PNG support enabled
Draw_CachePic: failed to load gfx/complete
Draw_CachePic: failed to load gfx/inter
Draw_CachePic: failed to load gfx/finale
SndSys_Init: using the SDL module
Sound format: 48000Hz, 2 channels, 16 bits per sample
Found 1 cdrom drives.
No CD in drive 0.
CDAudio_Init: No CD in player.
Can't get initial CD volume
CD Audio Initialized
Draw_CachePic: failed to load gfx/m_white
Fake CD track 1 playing...
Client using port 0
Client opened a socket on address local:2
Client opened a socket on address 0.0.0.0:32795

Trying to connect...
"challenge U9<4Yq,1}D." received, sending connect request back to 80.82.220.60:26004
Got challenge response
Accepted

Connection accepted to 80.82.220.60:26004
<-- server to client keepalive

Server: Nexuiz build 19:06:51 Jan 26 2007 (progs 23858 crc)

<===================================>

Stormkeep
--> client to server keepalive
maps/stormkeep.bsp: could not load texture for missing shader "noshader"
maps/stormkeep.bsp: could not load texture for missing shader "textures/gothic_floor/xq1metalbig"
<-- server to client keepalive
--> client to server keepalive
CDAudio: Bad track number 0.
Fake CD track 6 playing...
autoswitch turned on
Naruszenie ochrony pamięci
matthew@pingwinek:~$ 

Instalowe z paczek. Co mam zrobić?

Offline

 

#2  2007-02-25 00:52:49

  Kudzu - 1NF:rM@7iON1SP0vvErr

Kudzu
1NF:rM@7iON1SP0vvErr
Skąd: Universe
Zarejestrowany: 2007-01-06

Re: nexuiz

zainstaluj z repo apta..

swapa posiadasz? duzego?


...software is like sex
it's better when it's free..

Offline

 

#3  2007-02-25 10:18:20

  Matthew - Użytkownik

Matthew
Użytkownik
Skąd: Lipka/Gdańsk (PG)
Zarejestrowany: 2006-06-09
Serwis

Re: nexuiz

Instalowe z paczek. Co mam zrobić?

A to niby skąd jest? Z kosmosu?

Kod:

matthew@pingwinek:~$ free -m
             total       used       free     shared    buffers     cached
Mem:           500        489         10          0          2        318
-/+ buffers/cache:        169        331
Swap:         1600          0       1600

1,5 GB wystarczy?

Offline

 

#4  2007-02-25 10:28:47

  Kudzu - 1NF:rM@7iON1SP0vvErr

Kudzu
1NF:rM@7iON1SP0vvErr
Skąd: Universe
Zarejestrowany: 2007-01-06

Re: nexuiz

w zupelnosci.. nawet nie pytam sie o sterowniki graficzne bo zakladam ze masz zainstalowane i akceleracja dziala.. jak mozesz to sprobuj przeinstalowac gre sciagajac nexuiz i nexuiz-data


...software is like sex
it's better when it's free..

Offline

 

Stopka forum

Powered by PunBB
© Copyright 2002–2005 Rickard Andersson
Nas ludzie lubią po prostu, a nie klikając w przyciski ;-)